Portland-State-University 2016-2017 Bulletin

Art 256 Three-dimensional Animation I

Studio introduction to principles and processes of three-dimensional modeling and animation composed in digital form. Projects apply tools and techniques for modeling, lighting, surface rendering, scene construction, animation sequencing, editing, and the integration of sound and music. The language and aesthetics of animation and cinematography are investigated through the design and production of a three-dimensional animation. Project planning and workflow are explored in response to technical requirements for presenting the work in multiple media delivery formats. Open to Non-majors. Recommended preparation: Art 115 and Art 119 or Art 120 (expected of art & art history majors).

Credits

4
  • Up one level
  • 200