Portland-State-University 2014-2015 Bulletin

Art 256 Three-dimensional Animation I

Studio introduction to principles and processes of three-dimensional modeling and animation composed in digital form. Projects apply tools and techniques for modeling, lighting, surface rendering, scene construction, animation sequencing, editing, and the integration of sound and music. The language and aesthetics of animation and cinematography are investigated through the design and production of a three-dimensional animation. Project planning and workflow are explored in response to technical requirements for presenting the work in multiple media delivery formats.

Credits

4

Prerequisite

Recommended prerequisites: Art 115, 116, and 120.
  • Up one level
  • 200